Music
August 10, 2005
freeform jam with kevin
August 10, 2005
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...and a happy birthday to my sweetheart. This blurb is surprisingly shallow and shortsighted given the time spent by various people talking to the author. Maybe it was his editor's fault. At any rate, I'll take credit for coining the phrase "fake-time" and point out that it's a feature, not a criticism. And that NINJAM has more than a slight delay, but a huge delay--presumably, the other software/service/vaporware mentioned has a "slight delay". Nevermind the other huge differences-- NINJAM working with actual audio streams, free software (as in speech), etc. I know it's just a blurb, but hopefully people will investigate to see the truth. The other thing that bugged me was the use of "critics". Personally I haven't heard anybody be too critical of NINJAM (i.e. haven't gotten any negative feedback, just positive and suggestions). At least, nobody who's actually used it. Some people who haven't yet will say "oh that sounds like it would be terrible", but everybody who has used it seems to enjoy it tremendously. It's really a hugely addictive and fun form of entertainment. Anyway... off to drink and eat a lot this week. woohoo.
Terrible is this. Not only is it stupider than stupid, they misspelled Shawn Fanning. Saw some of Beck's show last night at Bill Graham Civic. I guess I've been spoiled by bands like Dungen, The Pixies, and Radiohead. Bands that know how to do a proper live show. Beck's was just uninspiring, which I should've predicted, having seen him play SNL recently. And what's with the useless guy, anyway? I can see the humor in it, but only to a point. What a lot of crap. And all of the music, at least the parts not just played as samples by a guy hidden way in the back, was a bit lacking in energy and execution, compared to the album versions. It seems either Beck isn't that great of a guitarist, or just doesn't try when playing shows... (OK so the tons of drums up on stage was cool, but I didnt feel like they were properly used, and Beck doing his own little playing of them at the end of a song was kinda pathetic.. ugh) Anyway. We've released NINJAM as GPL software. Yay. Rejoice. The power supply for my Shuttle ST20G5 died. Their tech supprot number won't call me back, so hopefully I can manage to order a new PSU for ~$60 from their sales office sooner rather than later. They were supposed to email me a order form, but I'm still waiting for it (hoping it's taking its sweet time coming through the spam filter). Bleh.
Today, I put together new NINJAM and Jesusonic software releases. Yay. The Jesusonic release is just a bunch of updates that I never really released, and some fixes that come in especially handy for NINJAM (the drum sequencer is a lot more advanced now, and less broken). The NINJAM release updates the Mac client with a better connection dialog (I think that's about it!?), and the Windows client with a bunch of updates, including an installer and bundled Jesusonic effects.
Dear bands who open for small big name acts in San Francisco, Please, if you don't already have them, get drums. I know, you see people like Tori Amos get by with just an amazing voice and a piano, or Thom Yorke with a guitar and a wonderful sense of rhythm (among other things), and think -- I can do that too! Get back to the basics, none of this modern stuff. Like having some celtic singing style somehow mitigates the need for percussion! Let me tell you, you're NOT pulling it off. There's a reason that the standard drum kit has caught on. IT'S GOOD. USE IT. AND USE YOUR TOMS, TOO. Beating two peices of wood together, or worse yet random items found on the street, isn't cutting it! Really! I don't know how these bands end up getting booked as opening acts. I guess the selling point is that they don't have as much equipment to move or set up. That is all. BTW, Dungen was fuckin awesome, equipment failures and all. Wish I could see them again.
Finally, NINJAM is out! NINJAM is a software suite that allows groups of people to play music with eachother online. Now I'm going to eat dinner and go see Dungen tonight.
In the last couple of days I've managed to track down and fix some of the last bugs that I could find in the NINJAM architecture, making shit just work a lot better now. Yay. Looks like we'll be making a public alpha version available tonight or tomorrow. I know I've said similar things in the past, and it's been delayed a couple of weeks, but this time I mean it, and it'll be worth it now, as the software is a lot more mature than it was a couple of weeks ago (and we have a GUI for OS X too, which I think is hot.. almost makes me want to use a mac more, haha. I'll wait for the pentium M powerbooks, mmm).
It has been a bit of work these past few days, but I managed to get the native (Cocoa) OS X version of NINJAM nearly fully functional. So hot. The whole Cocoa and Objective C thing is pretty decent, I must say. Takes a bit of getting used to, but it ends up feeling a lot like PHP (i.e. with autorelease objects that you don't have to worry about). I probably have a ton of memory leaks that I haven't noticed, though. Too bad it doesn't have the uber-easiness (and obvious of function names) and uber-well-documentedness (I find at times that a particular method has been deprecated, but without explanation or a replacement method) of PHP. Anyhoo, when we do finally release, Mac people (Mac using musicians, too!) might be happy too. Just gotta get text scrolling for the chat box working, and do a bunch of preference items. Yay.
work will have to be on hold for a bit. time to smack my head against the wall.
...before I go to bed, two things: A song that will soon have lyrics. A fun NINJAM song we made today.
... we still haven't publicly released NINJAM. I know it's late, but we're resolving some issues that probably would have bugged people (just this morning I managed to rearchitect a portion of code that made everything run a whole lot smoother), and it'll be worth it. If you really can't wait, go on IRC where I described before and you can play with it. Honest. A download link is in the topic. But it won't be long before it's up on a public page as well. I'm dreading the traffic hitting my lowly T1, though. Normally I like releasing software and it getting attention, but sometimes it's counter productive. Anyway... we've been having some fun jams, this stuff is so awesome (at least I think so, clearly you, the reader, can make up your own mind).
...Brennan and I are hoping to release an alpha version of NINJAM by Friday. It will be far from feature complete, but should basically work and be pretty fun and usable. I'm amazed at how much fun I've had using it. I also feel like I get some really good practice playing, too. Here's a little clip we made today. We got chat support working, and topics so that users with permission can set a topic string (i.e. "space rock in Am"). Tasty.
Listening to some older Verve records, only had ever heard Urban Hymns of theirs, and these ones are awesome. Toast digging. Here's a little song Mr Wiener (not what you're thinking, probably) and I made. It's about certain people. NINJAM is coming along nicely, but I'm going to a wedding this weekend so we'll wait to release until next week, I think. That and Brennan and I have a few interesting things left to do. One of the more interesting features added recently is the ability for the server to require clients to agree to a licensing agreement. For example, the server can enforce that everybody who contributes content to the server agrees to license that content under a Creative Commons license, or whatever the server operator chooses. Hot. Finally, ordered my Athlon64x2 today. Hopefully won't take too long to come.
Ah, the two day hangover, ouch. Note to self: quit trying to reclaim your teenage yaers of not drinking by shotgunning MGDs. Although it's funny as hell, there's just nothing right about it. Nothing. And although it all got consumed, one 30 pack would probabably have been enough. Really. We just had a lovely ninjam (my favourite parts are at about 30:00 and 42:00 or so). I can't help but feeling very elite due to having so much code in there that made shit work (specifically, the idea that I wrote the drum sequencer, ha ha). Anyway, gonna take our time a little before releasing NINJAM, but if you can't wait try coming to irc.cockos.com, #ninjam. and you might get involved. If you have windows, make sure you have ASIO drivers that Jesusonic works with, and if you're on a mac, try out the Jesusonic version on it and make sure it works, too.
NINJAM web site is up. We'll be releasing alpha versions for Windows and OS X next week, it looks like. Woot.
Yay for Apple and the x86 announcement. So I think it's about time to share info about the new project (for a while I was unsure if it was going to even be useful, but after this afternoon's playing with it, I'm completely hooked). It's sort of half multiplayer game, half music production tool: Brennan and I are working on software called Ninjam*, which allows a small group of geographically challenged people to play music together. Because latency is so important in playing music, existing voice conferencing over IP really wouldn't work. So instead, we decided to just make latency bigger, not smaller. Latency in Ninjam is measured in measures, and that's what makes it interesting. When you play, you're playing along with the previous intervals of everybody else, and they're playing along with your previous intervals. If this sounds pretty bizarre, it sort of is, until you get used to it, then it becomes pretty natural. We'll go into the architecture of Ninjam soon, and describe some of the more advanced upcoming features as they get implemented. I suppose this should actually go on the Ninjam web site, but I'm too lazy as of yet. Here is a little jam we had today with people from IRC (it comes together towards the end). * Perhaps it should be NINJAM: Novel Interval-based Network Jamming Architecture for Musicians