I'm starting to write a individual software developer's guide to software licensing and open sourcing, at least thoughts and tips from my experiences. I should be posting Part I (choosing a license) tomorrow, and Part II (how to make worthwhile open source software, i.e. how to get people to contribute etc) soon after. I know there may be other guides, but this will be my take (AND I AM RIGHT, DAMMIT! JK).
Recordings:
freeform jam with bren
Posted by dimovich on Thu 06 Oct 2005 at 09:36 from 193.231.30.x
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